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NCERT Solutions for Class 10 English Chapter 6 - Virtually True

NCERT Solutions for Class 10 English Chapter 6 Virtually True are provided here with simple step-by-step explanations. These solutions for Virtually True are extremely popular among class 10 students for English Virtually True Solutions come handy for quickly completing your homework and preparing for exams. All questions and answers from the NCERT Book of class 10 English Chapter 6 are provided here for you for free. You will also love the ad-free experience on Meritnation’s NCERT Solutions. All NCERT Solutions for class 10 English are prepared by experts and are 100% accurate.

Page No 71:

Question 1:

(a) Do you play computer games? How many hours do you spend playing games on the computer as compared to outdoor games?

(b) Make a list of your favourite games. Have a class discussion on the advantages and disadvantages of computer games.

Before reading the story, attempt the following working in groups of four or five.

(c) Look in your dictionaries / computer to find synonyms for the word 'virtual'

(d) Look at the K.W.L. chart given below. Based on the infomation you have gathered till now, complete the K and W columns. You may work with your partner. After reading the story complete the third column.

K- what I know

W −what I want to know

L-what I learnt

Virtual reality

Virtual Environment

3-D/ three- dimensional

Simulation games

Computer Simulation

Interactive psycho-drive games

Teleporting

Answer:

Note: This question is to be answered on the basis of your own understanding, experience and thoughts. It is strongly recommended that you prepare the solution on your own.



Page No 78:

Question 2:

'Dad's nutty about computers.' What evidence is there to support this statement?

Answer:

Michael’s dad was crazy about computers. He had bought the latest computer which could do anything: paint, play music, create displays. He also bought many latest psycho-drive games and a virtual reality visor and glove. In fact, he was so obsessed that he couldn’t resist buying any new gadgets and gizmos that came on the market.

Page No 78:

Question 3:

In what way did the second game seem very real?

Answer:

There are various instances in the chapter to describe that the second game seemed very real, such as “As I lowered myself down I felt the dragon's fiery breath”, “And the whole time I could hear and feel and even smell the evil dragon following in close pursuit”, etc.

Page No 78:

Question 4:

The last game has tanks, jeeps, helicopters, guns and headings would you put this and the other games under?

Answer:

Warzone can be categorised under simulation games. Wildwest is a strategy game. Dragonquest is a fantasy role-playing game and Jailbreak is an action game.

Page No 78:

Question 5:

What was Michael's theory about how Sebastian had entered the games?

Answer:

According to Michael, Sebastian was probably playing those games when he banged his head in the accident. The computer had saved his memory into its own. Michael bought a lot of games at the fair. Some of them were the stolen ones of Sebastian. When Michael was playing those games, the computer was trying to retrieve Sebastian’s memory.

Page No 78:

Question 1:

According to the newspaper, what had happened to Sebastian Shultz?

Answer:

Sebastian Shultz was badly injured in a car accident. His condition was described by doctors as critical but stable. In spite of doctors’ efforts Sebastian could not regain consciousness. He went into coma.

Page No 78:

Question 2-b-(:

'That was my idea' said Sebastian excitedly.' If only it would go a big faster’.

Was the idea a good one, and did it eventually succeed? How?

Answer:

The idea of helicopter rescuing Sebastian was good. However, the helicopter was slow in landing. The jail guards and dogs caught up with Sebastian. The dogs hurled at Sebastian. To escape the dogs, Sebastian stepped backwards and slipped and fell on the concrete below. Eventually, Sebastian was able to board the helicopter and was rescued. Thus, Michael succeeded in saving and bringing Sebastian back to life.

Page No 78:

Question 3-(f):

Why did Michael fail in rescuing Sebastian Shultz the first time?

Answer:

Michael couldn’t rescue Sebastian the first time because before he could save him, he was shot by gunmen.

Page No 78:

Question 3-(e):

What help did Sebastian Shultz ask Michael for? How did he convey this message?

Answer:

Sebastian Shultz was in the virtual world when his accident took place. As a result he got stuck there. He encountered Michael in this virtual world. He wanted Michael to rescue him. He sent a message to Michael which appeared on his printer.

Page No 78:

Question 3-(g):

The second attempt to rescue Sebastian Shultz too was disastrous. Give reasons.

Answer:

Sebastian chopped the princess’s long plaits and tied them together to form a rope and managed to flee from the tower. He and Michael headed towards the dungeons. However, the dragon followed them. As they were going down the steps, the dragon appeared and caught Sebastian. Michael tried to kill the dragon but he had already taken Sebastian. Thus, the second attempt to save Sebastian failed as well.

Page No 78:

Question 3-(h):

Narrate the accident that injured Sebastian Shultz.

Answer:

Sebastian Shultz was badly injured in a car accident. He had banged his head. When he was brought to the hospital, the doctors described his condition critical but stable. Despite doctors’ efforts Sebastian could not regain consciousness. He had gone into coma.

Page No 78:

Question 3-(i):

How had Sebastian Shultz entered the games?

Answer:

At the time of the accident, Sebastian was using his laptop to play one of the psycho-drive games. He was plugged on to the computer when his head banged in the accident. The computer had saved his memory in its own. Thus, Sebastian had entered the games but could not come out of it.

Page No 78:

Question 3-(j):

How was Sebastian Shultz's memory stored on Michael's disk? Did Michael discover that?

Answer:

At the time of the accident, Sebastian was plugged on to the computer. The computer had saved his memory in its own. When Sebastian’s family was in the hospital, somebody stole their whole lot of games. Some of them ended up at Computer Fair, where they were bought by Michael. Michael discovered this when he read an article on the internet about Sebastian’s miraculous recovery.

Page No 78:

Question 3-(d):

Describe the first place where Michael was virtually transported.

Answer:

The first place Michael was transported was the time period between the American Civil war and end of the 19th century. (mid 1830’s-1920). Geographically, it was west America. Michael was playing a game called Wildwest where he was a Sheriff caught in a gun fight in a saloon.

Page No 78:

Question 3-(c):

What kind of computers fascinated Michael and his dad? Why?

Answer:

Michael and his dad had recently bought a Pentium 150 MHz processor, with 256 of RAM, a 1.2 GB hard disk drive and 16 speed CD ROM, complete with speakers, printer, modem and scanner. This computer could do anything: paint, play music, create displays and even make rubbish homework look fantastic.

Page No 78:

Question 3-(b):

Michael's meeting with Sebastian Shultz had been a chance meeting. Where had it taken place and how?

Answer:

Michael’s chance meeting with Sebastian had taken place in the virtual world. He had met Sebastian for the first time in a game called Wildwest.

Page No 78:

Question 3-(a):

Why did the news of the 'miracle recovery' shock Michael?

Answer:

The news article mentioned that a fourteen-year-old boy called Sebastian Shultz, who had gone into a coma following the accident, had miraculously recovered. Michael was shocked to read this. When he saw the picture of Sebastian, he realised that he was the same person whom he had met in the virtual world and was trying to rescue him. Michael couldn’t understand that how he could meet Sebastian if he was in coma.



Page No 79:

Question 4:

Sebastian Shultz had a close brush with death. After he recovers, he returns to school and narrates his experience to his classmates. As Sebastian Shultz, narrate your experience.

Answer:

Note: This question is to be answered on the basis of your own understanding, experience and thoughts. It is strongly recommended that you prepare the solution on your own. However, one sample solution has been provided for your reference.

Hi friends, great to see you all. I had almost lost hope to meet you all again ever. Six weeks ago, I was on my way out of town with some friends for a weekend. I had my laptop with me. It was a four-hour journey to our destination. So, to engage myself, I logged on to one of my psycho-drive games. After an hour of driving on the highway, the car suddenly screeched to a halt. Since we were driving at a great speed, the driver lost control of the car and car somersaulted before falling into a ditch. As the car fell into the ditch, my head hit against the roof of the car and everything blacked out. I don’t remember what happened to me after that.

I was told that I had slipped into coma and only a miracle had brought me back. Another miraculous thing happened to me. At the time of the accident, I was in the midst of a game. Although, I entered it I couldn’t come out of it. Somebody stole my lot of games while I was in the hospital. Some of those were bought by a person called Michael, who rescued me and got me out. So, indirectly he is my saviour. I am planning to meet him soon. It is great to be back friends! I have had a harrowing time, VIRTUALLY!!

Page No 79:

Question 5:

Continue the story.

Will Michael and Sebastian Shultz meet in real life? Will they be friends? Will they try to re-enter the virtual world together? You may use the following hints:

  • How the accident occurred

  • Transfer of memory

  • Meeting with Michael

  • Appeals for help

  • Rescue and recovery

Answer:

Note: This question is to be answered on the basis of your own understanding, experience and thoughts. It is strongly recommended that you prepare the solution on your own. However, one sample solution has been provided for your reference.

After the car accident, the Shultz family was in depression. They were waiting for a miracle to happen. And a miracle did happen: Sebastian did recover and came out of coma.

Sebastian’s games were stolen while he was in hospital. They ended up with Michael who had bought the games at the computer fair. Michael logged on to one of these games. That is where Sebastian met him. At the time of the accident, Sebastian had entered one of the psycho-drive games but couldn’t get out. Sebastian appealed Michael to rescue him. After three failed attempts. Michael finally rescued him. This coincided with his recovery from coma. Sebastian sent him an email thanking for his help. Sebastian wanted to meet Michael personally. They decided to meet next Friday after school.

Michael and Sebastian waited anxiously for Friday. Finally Friday came. They met at a café. This was the first time they were meeting outside the virtual world. However, somehow, they weren’t uncomfortable. It seemed as if they had known each other for sometime now. They were not strangers to each other. They chatted for a while. Later, they said goodbye with a promise to keep in touch both in the virtual as well as the real world.



Page No 80:

Question 7:

Do you think it is a true story? Could it happen to you one day?

Answer:

Note: This question is to be answered on the basis of your own understanding, experience and thoughts. It is strongly recommended that you prepare the solution on your own.

Page No 80:

Question 8:

Here are some opinions about computer games in general.

1. Encourage sedentary lifestyle

2. Too much time is wasted

3. Negative impact on health

4. Psychological imbalance

5. The games are addictive.

6. Reduce social skills

7. Promote violence and aggression

8. Detach one from reality

Do you think these opinions are biased? Write an article entitled 'Virtual games are a reality.'

Answer:

Note: This question is to be answered on the basis of your own understanding, experience and thoughts. It is strongly recommended that you prepare the solution on your own. However, one sample solution has been provided for your reference.

Virtual world or cyberspace is an environment using computer technology to create a simulated, three-dimensional world that a user can manipulate and explore while feeling as if he were in that world. In a virtual reality environment, the user experiences the feeling of being inside and a part of that world. He is also able to interact with his environment in meaningful ways. Virtually real environment has benefited the health care industry. The doctors use virtual reality products to treat phobias, addictions and other mental health needs.

However, some psychologists are concerned that virtual reality games could psychologically affect a player. They suggest that these games place a player in violent situations, particularly as the perpetuator of violence and could result in the user becoming desensitised. Some psychologists also believe that these games can lead to cyber addiction. There have been several news stories of gamers neglecting their real lives for their online, in-game presence.

Another rising concern is about criminal acts. In a virtual game, defining a criminal act has been problematic. At what point can authorities charge a person with a real crime for actions within a virtual game? Studies indicate that people can have real physical and emotional reactions to stimuli within a virtual game. Thus, it’s quite possible that a victim of a virtual attack could feel real emotional trauma. Can the attacker be punished for causing real-life distress? We don’t have answers to these questions yet.

Page No 80:

Question 6:

Put the following sentences in a sequential order to complete the story.

(a) Sebastian Shultz was badly injured in a motorway accident and went into a coma.

(b) Sebastian's memory was saved in the computer when he banged his head on it during the accident.

(c) When Michael played the game, he entered Sebastian's memory.

(d) Michael bought the latest psycho-drive games from the computer fair.

(e) Sebastian Shultz was the second sheriff in the 'Dragonquest'

(f) Michael pulled Sebastian into the helicopter and the screen flashed a score of 40,000,000.

(g) Sebastian requested Michael to try 'Jailbreak'.

(h) Sebastian failed to save the boy who fell through the air.

(i) Sebastian thought the helicopter was the right idea and they should go into the 'Warzone'.

(j) The games were stolen from Shultz's house.

(k) Sebastian thanks Michael for saving his life and asks him to keep the games.

Answer:

(a) Sebastian Shultz was badly injured in a motorway accident and went into a coma.

(b) Sebastian's memory was saved in the computer when he banged his head on it during the accident.

(j) The games were stolen from Shultz's house.

(d) Michael bought the latest psycho-drive games from the computer fair.

(c) When Michael played the game, he entered Sebastian's memory.

(e) Sebastian was the second sheriff in ‘Dragonquest’.

(g) Sebastian requested Michael to try 'Jailbreak'.

(h) Sebastian failed to save the boy who fell through the air.

(i) Sebastian thought the helicopter was the right idea and they should go into the 'Warzone'.

(f) Michael pulled Sebastian into the helicopter and the screen flashed a score of 40,000,000.

(k) Sebastian thanks Michael for saving his life and asks him to keep the games.



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